Designing Motivation That Moves You
Solo Product Designer | 2019-2021
Summary

Power point deck cover
Analysis of Competitors 1
Analysis of Competitors 2
Research & Discovery
• We analyzed top wellness apps to find gaps in usability, customization, and information overload. These insights influenced our approach to simplicity in navigation and personalization.
• Part of my design process was identifying key personas to understand our audience and creatively design a tailored approach.
• Defining our users & their pain points
•Through stakeholder sessions we created our focus group.
• User flows came next
Discovery
We brainstormed flows that would:
•Tailor content based on user lifestyle
•Consolidate complex features into digestible steps
•Make onboarding smarter through a needs-based questionnaire
Early Project Planning
wireframes
•We explored three design styles. The final look blended wellness tones with Reality Check's brand palette:
•Textured banner from the brand logo
•Subtle pinks as accent, not dominant
•Clear iconography for meal, fitness, and tracking features

3 Different style treatments

On boarding screens
Building a System
• Started to work on the website for launch
•Created powerpoint slide for pitch deck
• New Iconography
• Protyped flows to show interaction of future features
• Color & Typography hierarchy defined
• Marketing Material
• Protyped flows to show interaction of future features for Dev team
Specs for the dev team

Interaction
Mock Up 1

Interaction
Mock Up 2

Website Mock Up
Highlights & Outcomes
200+
Screens Designed
Iterations to refine usability
1 App
Delivered a scalable, lifestyle-centric app focused on nutrition, fitness, and shopping
• Built a smart onboarding questionnaire that filtered content by user lifestyle — helping users see only what matters most to them.
• Designed modular layouts with prioritized UI cards and collapsible components.
•Used pink only as an accent and brought in logo textures to retain brand identity subtly.
• Break down the features by priority
Final Main Screens
workout flow from wireframes to design layouts
Reflection
What I could have improved:
• This project taught me to do research often and through out the process.
• Validating my design decisions by using data. I should have tested the color options by running usability tests.
• In retrospect, I wish to had run A/B testing to see how our designs did in comparison, and tested it against accessibility guidelines